RtkButton
Overview
A button that follows RealtimeKit's Design System.
Topics:
Creating a button.
public init(style: Style = .solid, rtkButtonState: States = .active, size: Size = .large, appearance: RtkButtonAppearance = RtkButtonAppearanceModel())
Creates RtkButton for the Style States Size you passed.
Parameters:
Optional
style: passed any type of Style. Default value of style is solid
.
rtkButtonState: passed any type of States. Default value of states is active
.
size: passed any type of Size. Default value of size is large
.
appearance: Any type which conforms to protocol RtkButtonAppearance
Style
public enum Style {
case solid
case line
case iconLeftLable(icon: RtkImage)
case iconRightLable(icon: RtkImage)
case text
case textIconLeft(icon: RtkImage)
case textIconRight(icon: RtkImage)
case iconOnly(icon: RtkImage)
case splitButton
}
States
public enum States
{
case active
case disabled
case hover
case focus
case pressed
}
Size
public enum Size {
case small
case medium
case large
}
For example we can use RtkButton as follows
let rtkImage = RtkImage(image:ImageProvider.image(named: "icon_down_arrow"))
let downloadButton: RtkButton = {
let button = RtkButton(style: .iconOnly(icon: rtkImage),
rtkButtonState: .active)
button.backgroundColor = rtkSharedTokenColor.background.shade800
button.isUserInteractionEnabled = false
button.tintColor = .white
// Set additional button properties if needed
button.selectedStateTintColor = DesignLibrary.shared.color.status.danger
return button
}()